How do I enable and disable mesh renderer in unity?

How do I enable and disable mesh renderer in unity? Enable/disable mesh renderer component of a child using UnityEngine; using System. Collections; using System. Collections. Generic; public class CharacterSelect : MonoBehaviour { bool isSelected =

How do I enable and disable mesh renderer in unity?

Enable/disable mesh renderer component of a child

  1. using UnityEngine;
  2. using System. Collections;
  3. using System. Collections. Generic;
  4. public class CharacterSelect : MonoBehaviour {
  5. bool isSelected = false;
  6. Vector3 targetPos;
  7. Ray ray;
  8. RaycastHit hit;

How do I disable mesh?

Click on “Home Network” in the user interface of the Mesh Repeater. Click on “Mesh” in the “Home Network” menu. Click on the “Mesh Settings” tab. Disable the option “Adopt settings enabled” at the very bottom in the section “Adopt Settings from the Mesh Wi-Fi”.

How do I disable a sprite renderer?

Assuming you have a SpriteRenderer on your GameObject (which you refer to as ‘Sprite’), to disable that you would use the following code: gameObject. GetComponent().

Where is the mesh renderer in unity?

Inspector window
The Mesh Renderer component as it appears in the Inspector window with Receive Global Illumination set to Light Probes.

How do you hide GameObject?

Click a GameObject’s visibility icon in the Hierarchy window, or press H, to toggle between hiding and showing the GameObject and its children.

How do I make an object invisible in unity?

To make a gameobject invisible you can disable its renderer component. If you dont need the object in the scene right now (including script functionality) you may also just disable the entire gameobject.

How do I turn off fritzbox?

If you do not want to access your Fritzbox remotely, it is best to deactivate the remote access. This is how it works: Navigate in the Fritzbox menu to “Internet”, “Access” and “FRITZ!Box services”. Remove the tick from in front of “Internet access to the FRITZ!Box via HTTPS is enabled” and click on “Apply”.

How can we enable a Sprite?

To enable or disable the Sprite Atlas default packing behavior, open the Editor settings (menu: Edit > Project Settings > Editor) and navigate to Sprite Packer > Mode . Select the Sprite Packer Mode to determine how Unity uses the Sprite Atlas within the Editor.

What does mesh renderer do?

The Mesh Renderer takes the geometry from the Mesh Filter and renders it at the position defined by the object’s Transform component.

How do you hide a mesh in Assassin’s Creed Unity?

We already know that it’s possible to hide or deactivate a mesh using: GetComponent(MeshRenderer)….

  1. if ((transform. position – campos).
  2. {
  3. // use High LOD.
  4. HLOD. active = true;
  5. MLOD. active = false;
  6. LLOD. active = false;
  7. }

How to programmatically disable sprite renderer in Unity?

I want to access the child (sprite and the text mesh) and turn off the sprite renderer and mesh renderer of the sprite and the text mesh programmatically and be able to then turn it back on, but I don’t know how. Some help and/or sample code would be much appreciated.

Do you need to enable the renderer in Unity?

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What makes the rendered 3D object visible if enabled?

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